Shotcut: v26.7.16 Release
Release date:
July 16, 2026
Contributors:
1 total committer
2 Commits
in this Release
Ordered by the degree to which they evolved the repo in this version.
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Top Contributors in v26.7.16
Release Notes Published
What's Changed
- Fixed corrupt color in dissolve transitions with Settings > Processing Mode > Linear 10-bit CPU.
- Fixed the new Reduce Noise: Audio (RNNoise) when the export audio sample rate is not 48000 Hz.
- Fixed off-by-one frame errors in subtitle bar in Timeline and Subtitle Burn In video filter.
- Fixed all builds missing support for VST2 and LV2 audio plugins.
Now install and try Valhalla Supermassive.
- Added Shake video filter.
First generated UI to be shared and officially adopted.
- Improved appearance of tabs and Subtitles in Fusion Dark and Fusion Light themes.
- Fixed a libGLESv2.dll warning on startup on some Windows systems.
- Fixed Motion Tracker keyframes not applying after save/reload.
- Fixed manual override
QSG_RHI_BACKEND environment variable on Windows.
- Added Settings > Graphics Adapter for Windows and Linux (only if multiple GPUs).
- Fixed Properties > Convert & View > Resources > Convert to keep 10-bit video as 10-bit when using 10-bit processing modes.
- The
--experimental UI generator now also generates a meta.qml.
(See View > Application Log to get the temp file names to copy these files).
- Fixed opening a
.mlt project file from a file manager on macOS (broke in v26.6).
- Added Elements panel to the File > New and View menus and the Generate buttons.
This is a very slim (22MB) stock asset library: emoji stickers, sounds, overlay transitions, animated text, graphics.
The content licenses are royalty free, including commercial, and do not require attribution:
- Emojis: Open Font License 1.1
- Sounds: The Sonniss #GameAudioGDC Bundle Licensing Agreement
- Text, Transitions, Graphics: Lottie Simple License
New Contributors
Full Changelog: https://github.com/mltframework/shotcut/compare/v26.6.25...v26.7.16